package com.tencent.mm.media.i;

import a.f.b.j;
import a.l;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.EGLSurface;
import com.tencent.matrix.trace.core.AppMethodBeat;

@l(dWo = {1, 1, 13}, dWp = {"\u0000\u001e\n\u0002\u0018\u0002\n\u0002\u0010\u0000\n\u0000\n\u0002\u0018\u0002\n\u0000\n\u0002\u0018\u0002\n\u0000\n\u0002\u0018\u0002\n\u0002\b\u000e\u0018\u00002\u00020\u0001B\u001d\u0012\u0006\u0010\u0002\u001a\u00020\u0003\u0012\u0006\u0010\u0004\u001a\u00020\u0005\u0012\u0006\u0010\u0006\u001a\u00020\u0007¢\u0006\u0002\u0010\bR\u001a\u0010\u0002\u001a\u00020\u0003X\u000e¢\u0006\u000e\n\u0000\u001a\u0004\b\t\u0010\n\"\u0004\b\u000b\u0010\fR\u001a\u0010\u0006\u001a\u00020\u0007X\u000e¢\u0006\u000e\n\u0000\u001a\u0004\b\r\u0010\u000e\"\u0004\b\u000f\u0010\u0010R\u001a\u0010\u0004\u001a\u00020\u0005X\u000e¢\u0006\u000e\n\u0000\u001a\u0004\b\u0011\u0010\u0012\"\u0004\b\u0013\u0010\u0014¨\u0006\u0015"}, dWq = {"Lcom/tencent/mm/media/util/GLEnvironmentUtil$EGLEnvironment;", "", "disPlay", "Landroid/opengl/EGLDisplay;", "eglSurface", "Landroid/opengl/EGLSurface;", "eglContext", "Landroid/opengl/EGLContext;", "(Landroid/opengl/EGLDisplay;Landroid/opengl/EGLSurface;Landroid/opengl/EGLContext;)V", "getDisPlay", "()Landroid/opengl/EGLDisplay;", "setDisPlay", "(Landroid/opengl/EGLDisplay;)V", "getEglContext", "()Landroid/opengl/EGLContext;", "setEglContext", "(Landroid/opengl/EGLContext;)V", "getEglSurface", "()Landroid/opengl/EGLSurface;", "setEglSurface", "(Landroid/opengl/EGLSurface;)V", "plugin-mediaeditor_release"})
public final class b$b {
    public EGLDisplay fae;
    public EGLSurface faf;
    public EGLContext fag;

    public b$b(EGLDisplay eGLDisplay, EGLSurface eGLSurface, EGLContext eGLContext) {
        j.p(eGLDisplay, "disPlay");
        j.p(eGLSurface, "eglSurface");
        j.p(eGLContext, "eglContext");
        AppMethodBeat.i(13125);
        this.fae = eGLDisplay;
        this.faf = eGLSurface;
        this.fag = eGLContext;
        AppMethodBeat.o(13125);
    }
}
